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High-Performance Commercial Native Suite

3D Voxel Modeling Studio & Greedy-Meshing OBJ/GLTF Exporter

High-performance voxel geometry sculpting with greedy-meshing polygon reduction, color palette quantization, and game engine export.

Competitor Comparison Why VoxelSculpt 3D Is Cheaper & Better
Save $45+ vs Qubicle ($75) / MagicaVoxel (closed source, no batch CLI)
Traditional Alternative:
Qubicle ($75) / MagicaVoxel (closed source, no batch CLI)
$75 one-time, limited updates
No headless CLI batch converter, slow unoptimized mesh export requiring third-party decimation tools
Vivian Commercial Engine:
$29.99 One-Time Perpetual
100% Offline Air-Gapped C++17
One-time $29.99 perpetual license, integrated greedy-meshing polygon reducer (-85% draw calls), native CLI pipeline
Native Desktop Application • Real GTK3 Program Screens
Live Compiled Binary Technical Wiki →
VoxelSculpt 3D Native UI Showcase

Core Engine Capabilities

  • Greedy-meshing algorithm reducing polygon count by up to 85%
  • Wavefront OBJ, GLTF, and MagicaVoxel .vox import/export
  • Dynamic 3D voxel canvas with isometric perspective viewport
  • Command-line batch converter for automated asset pipelines

Dual GUI & Console Interface

Designed for automated batch pipelines and power users alike. Features a high-performance native desktop GUI (GTK3 on Linux / Win32 on Windows) alongside a headless command-line interface with scriptable switches.

# Run native desktop GUI:

./voxelsculpt --gui

# Headless batch processing:

./voxelsculpt --mesh-sample

Interactive Engine Testbed

Microsecond Benchmarking

Test the live commercial engine execution in your browser through Cloudflare Cloud Platform:

Click 'Execute Engine Test' to dispatch benchmark telemetry...
Perpetual Commercial License
$29.99 / one-time